Angebote zu "Game" (51 Treffer)

Game Theory
39,00 € *
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.Game theory, List of games in game theory, Extensive-form game, Normal-form game, Cooperative game, Symmetric game, Zero-sum (game theory), Combinatorial game theory, Perfect information, Determinacy, Game Theory in Communication Networks, Glossary of game theory, Signaling games, Coordination game, Ultimatum game, Centipede game, Continuous game, Differential game, Pursuit-evasion, Nash equilibrium, Strategy (game theory)

Anbieter: buecher.de
Stand: 13.05.2019
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Classic Game Design
71,99 € *
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Anbieter: buecher.de
Stand: 13.05.2019
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Artificial Intelligence for Games
68,99 € *
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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book´s associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. ´´Artificial Intelligence for Games - 2nd edition´´ will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. Walks through the entire development process from beginning to end. Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

Anbieter: buecher.de
Stand: 13.05.2019
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Deep Learning and the Game of Go
54,99 € *
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It´s nearly impossible to build a competent Go-playing machine using conventional programming techniques, let alone have it win. By applying advanced AI techniques, in particular deep learning and reinforcement learning, users can train their Go-bot in the rules and tactics of the game. Deep Learning and the Game of Go opens up the world of deep learning and AI by teaching readers to build their own Go-playing machine. Key Features · Getting started with neural networks · Building your Go AI · Improving how your Go-bot plays and reacts Audience No deep learning experience required. All you need is high school level math and basic Python skills. This book even teaches you how to play Go! Author Bio Max Pumperla is a Data Scientist and Engineer specializing in Deep Learning at the artificial intelligence company skymind.ai. He is the cofounder of the Deep Learning platform aetros.com. Kevin Ferguson has 18 years of experience in distributed systems and data science. He is a data scientist at Honor, and has experience at companies such as Google and Meebo. Together, Max and Kevin are co-authors of betago, one of very few open source Go bots, developed in Python.

Anbieter: buecher.de
Stand: 13.05.2019
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Extra Lives: Why Video Games Matter
15,99 € *
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In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Anbieter: buecher.de
Stand: 13.05.2019
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Integrierte Business-Informationssysteme
37,99 € *
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Dieses Lehrbuch lässt Studierende direkt aus der Businessperspektive anhand eines rollenbasierenden Business Games erfahren, wie unternehmerische Aufgaben und Prozesse mit Hilfe standardisierter Softwaresysteme realisiert werden. Dadurch vermittelt es das managementorientierte Denken und Handeln, das für alle Informatiker, die sich mit geschäftsprozessorientierten IT-Lösungen befassen, unerlässlich ist. Die Struktur des Buches richtet sich nach der schrittweisen Implementierung und Integration von Enterprise Resource Planning (ERP), Supply Chain Management (SCM), Customer Relationship Management (CRM), Business Intelligence (BI) und Big Data Analytics (BDA) aus Unternehmens- und Businesssicht. Die enthaltenen Games sowie das Rollenspiel sind optional, das Buch eignet sich ebenso als reines strukturiertes Lehrbuch, bei dem Teil I als Projekthandbuch für die schrittweise Einführung der jeweiligen Informationssysteme dient. Teil II enthält ausführliche Kapitel zu jedem der behandelten Informationssysteme aus Methoden-, Business- und Managementsicht. Für die Neuauflage wurde vor allem das Kapitel ´´Big Data Analytics´´ vollständig überarbeitet, aktualisiert und ergänzt. Das neu in die kdibis online Gaming- und Simulationsumgebung integrierte Webinar-System ermöglicht die vollständige Durchführung als interaktiver e-learning-Kurs einschließlich Review-Meetings und Präsentationen. Templates, Dozentenmaterial sowie Videoclips sind online im kdibis-Downloadbereich für registrierte Benutzer verfügbar. Das Kapitel ´´kdibis.com´´, das den Zugang zur kdibis-Welt beschreibt, wurde entsprechend aktualisiert und ergänzt.

Anbieter: buecher.de
Stand: 13.05.2019
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How Smart Machines Think
22,99 € *
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Everything you´ve always wanted to know about self-driving cars, Netflix recommendations, IBM´s Watson, and video game-playing computer programs.

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Stand: 13.05.2019
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Transactions on Edutainment XV
67,99 € *
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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Anbieter: buecher.de
Stand: 16.05.2019
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Head First PMP
53,99 € *
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Newly updated with the latest certification requirements, the fourth edition of the study guide for the PMP exam puts management principles into context through study puzzles, games and exercises as well as practice questions and exam strategies. Original.

Anbieter: buecher.de
Stand: 13.05.2019
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