Provides guidelines for constructing and leading design teams within organizations and explores ways to use design as part of strategic planning, covering such topics as creating a design culture, recruiting and hiring, and team composition.
Learn to create seamless designs backed by a responsible understanding of the human mind. This book examines how human behavior can be used to integrate your product design into lifestyle, rather than interrupt it, and make decisions for the good of those that are using your product. Mindful Design introduces the areas of brain science that matter to designers, and passionately explains how those areas affect each human´s day-to-day experiences with products and interfaces. You will learn about the neurological aspects and limitations of human vision and perception; about our attachment to harmony and dissonance, such as visual harmony, musical harmony; and about our brain´s propensity towards pattern recognition and how we perceive the world cognitively. In the second half of the book you will focus on the practical application of what you have learned, specific to interaction and interface design. Real-world examples are used throughout so that you can really see how design is impacting our everyday digital experience. Design is a responsibility, but not enough designers understand the human mind or the process of thought. This book explores the key factors involved and shows you how to make the right design choices. What You´ll Learn Review how attention and distraction work and the cost of attentional switching Use Gestalt principles to communicate visual grouping Ensure your underlying models make sense to your audience Use time, progression, and transition to create a composition Carefully examine controlling behavior through reductionist and behaviorist motivation concepts Apply the theoretical knowledge to practical, mindful application design Who This Book Is For The primary audience for this book is professional designers who wish to learn more about the human mind and how to apply that to their work. The book is also useful for design-focussed product owners and startup founders who wish to apply ethical thinking to a team, or when bootstrapping their products. The secondary audience is design students who are either studying a ´traditional´ visual design course, or a UX/interaction design course who have a desire to learn how they might be able to apply mindful design to their early careers. Finally, a tertiary audience for this book would be tutors involved in teaching design, or peripheral, courses who may wish to incorporate its teachings into their lectures, workshops or seminars.
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people´s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to ´´design for life´´, fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods. Provides tactics on how to gather detailed data on how people live, work, and use products Helps develop a coherent picture of a whole user population Presents tactics on how to use the seven ´´Cool Concepts´´ to support core human motives and generate new product concepts guided by user data, ideation techniques, and principles key to producing a compelling user experience Explains how to structure the system and user interface to best support the user across place, time, and platform
As information is becoming a fundamental resource, adequate information protection is one of the crucial factors for the expected growth of information-based processes in industry, business, and administration. Cryptography is a key technology for achieving information security in communications, computer systems, electronic commerce, and, more generally, in the emerging information society. Given the strong interest in information protection, Springer has decided to launch Information Security and Cryptography (IS&C) as a prestigious hardbound book series covering all relevant topics, ranging from theory to advanced applications. The series will consist of textbooks, monographs, and coherent multi-author anthologies on hot topics. IS&C will complement Springers other crypto-related publishing activities. While the Journal of Cryptology and LNCS are devoted to the timely publication of high-quality research results, the new IS&C series will be dedicated to the top -quality, comprehensive treatment of topics that have reached a sufficient level of maturity.
Explains how to engage in service design to improve the quality and the interaction between service providers and customers, including guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality and embed service design successfully in an organization. Original.
In the world of digital products, the future is difficult to predict and success requires reducing the risk of failure. The book codifies and captures a common language and process for design sprints, making them accessible to anyone, and enabling businesses and teams to build products that are successful. The design sprint is the first and often the most significant phase of a design thinking process. It gets the entire product design and development team on the same page, reduces the risk of downstream mistakes, and helps validate customer and user interest in a proposed product idea. Written in a collegial, down-to-earth style with a pragmatic bend, this is the first book that specifically focuses on the design sprint methodology. * Get an eye-opening approach to the product design process that results in better, faster outcomes * Learn the design sprint process from start to finish, including essential tools, tips, and best practices * Explore interviews and cases on design sprints from professionals across the design industry
Offers principles, tactics, and actionable methods to help system designers explain their designs to stakeholders, clients, and other non-designers in a way that fosters agreement and with the goal of creating the best experience for the end user.
A practical FPGA reference that´s like an on-call mentor for engineers and computer scientists Addressing advanced issues of FPGA (Field-Programmable Gate Array) design and implementation, Advanced FPGA Design: Architecture, Implementation, and Optimization accelerates the learning process for engineers and computer scientists. With an emphasis on real-world design and a logical, practical approach, it walks readers through specific challenges and significantly reduces the learning curve. Designed to enhance and supplement hands-on experience, this real-world reference includes: * Waveform diagrams and circuit diagrams illustrating each topic * Examples that illustrate typical problems in Verilog * Case studies that demonstrate real-world applications * Chapter-end summaries that reiterate key points Ideal for engineers and computer scientists who want to take their FPGA skills to the next level and for use as a hands-on reference, this is also an excellent textbook for senior or graduate-level students in electrical engineering or computer science.