The untold story of Atari´s Missile Command With the advent of the arcade, Atari Inc. and its iconic game, Missile Command , were at the forefront of the industry´s explosion, helping usher in both the age of the video game and the gamer lifestyle. In 8-Bit Apocalypse , tech insider Alex Rubens delves into electronic history to tell of an era when arcade games were designed, written, and coded by individual designers. He interviews major figures including Atari founder Nolan Bushnell and Missile Command creator David Theurer, who suffered from frequent nightmares of nuclear holocaust as he worked on the game. The first in-depth, personal history of the era, 8-Bit Apocalypse combines Rubens´s tech industry knowledge and experience as a gaming journalist to conjure the wild silicon frontier of the ´80s.
This book has been completely updated to cover all topics in the new ICND1 100-105, ICND2 200-105, and CCNA 200-125 exams. Use this quick reference resource to help you memorize commands and concepts as you work to pass the CCNA Routing and Switching certification exam.
This pocket guide is the perfect on-the-job companion to Git, the distributed version control system. It provides a compact, readable introduction to Git for new users, as well as a reference to common commands and procedures for those of you with Git experience. Written for Git version 1.8.2, this handy task-oriented guide is organized around the basic version control functions you need, such as making commits, fixing mistakes, merging, and searching history. * Examine the state of your project at earlier points in time * Learn the basics of creating and making changes to a repository * Create branches so many people can work on a project simultaneously * Merge branches and reconcile the changes among them * Clone an existing repository and share changes with push/pull commands * Examine and change your repository?s commit history * Access remote repositories, using different network protocols * Get recipes for accomplishing a variety of common tasks
Get started with NMAP, OpenVAS, and Metasploit in this short book and understand how NMAP, OpenVAS, and Metasploit can be integrated with each other for greater flexibility and efficiency. You will begin by working with NMAP and ZENMAP and learning the basic scanning and enumeration process. After getting to know the differences between TCP and UDP scans, you will learn to fine tune your scans and efficiently use NMAP scripts. This will be followed by an introduction to OpenVAS vulnerability management system. You will then learn to configure OpenVAS and scan for and report vulnerabilities. The next chapter takes you on a detailed tour of Metasploit and its basic commands and configuration. You will then invoke NMAP and OpenVAS scans from Metasploit. Lastly, you will take a look at scanning services with Metasploit and get to know more about Meterpreter, an advanced, dynamically extensible payload that is extended over the network at runtime. The final part of the book concludes by pentesting a system in a real-world scenario, where you will apply the skills you have learnt. What You Will Learn Carry out basic scanning with NMAP Invoke NMAP from Python Use vulnerability scanning and reporting with OpenVAS Master common commands in Metasploit Who This Book Is For Readers new to penetration testing who would like to get a quick start on it.
Develop applications and experiences for Microsoft´s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You´ll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft´s HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app Who This Book Is For Programmers with little or no graphics or mixed reality experience
More physicists today are taking on the role of software developer as part of their research, but software development isn?t always easy or obvious, even for physicists. This practical book teaches essential software development skills to help you automate and accomplish nearly any aspect of research in a physics-based field. Written by two PhDs in nuclear engineering, this book includes practical examples drawn from a working knowledge of physics concepts. You?ll learn how to use the Python programming language to perform everything from collecting and analyzing data to building software and publishing your results. In four parts, this book includes: * Getting Started: Jump into Python, the command line, data containers, functions, flow control and logic, and classes and objects * Getting It Done: Learn about regular expressions, analysis and visualization, NumPy, storing data in files and HDF5, important data structures in physics, computing in parallel, and deploying software * Getting It Right: Build pipelines and software, learn to use local and remote version control, and debug and test your code * Getting It Out There: Document your code, process and publish your findings, and collaborate efficiently; dive into software licenses, ownership, and copyright procedures
Understand and explore the features and management of Azure Boards with this book, which also covers Azure Boards configuration and advanced administration. This book starts by setting up projects with Azure DevOps and gives an overview of Azure Boards and its features. You will then learn to set up team projects and how to effectively use Azure Boards to plan and execute work. Hands-on Azure Boards explains customizations, where you will understand the available options to track your work considering different scenarios. Next, you will learn visualizing with queries, charts, and dashboards along with reporting of Azure Boards. The author gives you hands-on lessons to set up Azure Boards and shows you how to handle multiple modules that are taken care of by different teams. You will also explore the security options in Azure Boards as well as a detailed demonstration of working with the REST API and CLI. Finally, you will work with useful extensions for Azure Boards and see how to use them more effectively and efficiently. After reading this book, you will be able to work with the Azure Boards capabilities available in Azure DevOps on-premise server and services to improve your software delivery process. What You Will Learn Plan and manage work with Azure Boards Use the REST API and command line interface with Azure Boards Extend Azure Boards with useful extensions to enhance its capabilities Customize Azure Boards to adapt it to your process Report and visualize work progress with Azure Boards Who This Book Is For Anyone working in Azure DevOps developing applications targeting any platform using any language.
Develop cutting-edge websites and applications using the new features of Laravel 5.8. This book starts with an introduction to Laravel and takes a glance at its newly introduced features. Moving on to setting up your development environment, you will learn how the composer works. In addition to this, you will be introduced to Valet, Homestead, Virtual Box, Vagrant, and Forge in Laravel. With this foundation, you will be ready to get started writing your first Laravel apps. To do so, you will learn to manage routes and controllers and how the Blade template works. Moving on to models, you will work with route model binding and get to know the relationship between models, databases, and Eloquent. Along the way you will define methods on your Eloquent model classes using different types of relationships. Shifting focus to handling user data, you will see how redirect methods work. You will also get to know the inner workings of requests and responses. Continuing the data theme, Beginning Laravel covers basic and grouped artisan commands and how to handle databases with Tinker. By being able to handle data effectively, your applications will come alive for your users, giving them the functionality they need. The last section of the book handles core concepts such as sending emails, alerting users via notifications, and implementing SOLID design principles. You will see how to decouple your application classes by using events and listeners. What You Will Learn Protect your app with authentication and authorization Build a complex relationship between entities using Eloquent models Take advantage of containers and facades Use the mail template Create and configure events Work with Laravel Passport Deploy API authentication Discover new Laravel 5.8 features such as dump server and email verification Who This Book Is For Those new to Laravel and PHP web development or those who have some background in PHP/Laravel who are new to Laravel´s newest release.