IBM´s DB2 Express Edition is one of the most capable of the free database platforms available in today´s marketplace. In Beginning DB2 , author Grant Allen gets you started using DB2 Express Edition for web sites, desktop applications, and more. The author covers the basics of DB2 for developers and database administrators, shows you how to manage data in both XML and relational form, and includes numerous code examples so that you are never in doubt as to how things work. In this book, you´ll find: A friendly introduction to DB2 Express Edition, an industrial strength, relational database from IBM Dozens of examples so that you are never in doubt as to how things work Coverage of important language interfaces, such as from PHP, Ruby, C sharp, Python, and more The book is aimed at developers who want a robust database to back their applications.
Develop websites using the Ractive.js template-driven UI library. This book is project-oriented and simplifies the process of using Ractive.js to create websites or online applications that are interactive by default. It equips you with a starting toolset to develop future projects, safe in the knowledge that the site operates as expected, and is not reliant on bloated technology, typical of other similar frameworks. Beginning Ractive.js takes the view that you shouldn´t always resort to what ´´everyone else uses´´, and that there is indeed a different way you can achieve the same result. We live in an age where speed and simplicity are of the essence - this book provides a perfect alternative that challenges the norm. Stop thinking you must use the same library as everyone else. Give Ractive a try! What You´ll Learn Understand how Ractive.js works and how it differs to other templating frameworks Source and manage data using Ractive.js´ data binding methods Gain an appreciation of managing events and animations using Ractive.js Create components that contain reusability functionality for current or future projects Work through real-world project examples using the Ractive.js library Who This Book is For Website developers who are keen to develop a fully interactive, template-driven website quickly, but don´t have the desire to learn a more heavyweight framework, such as AngularJS. Agile development teams, where time is of the essence, and the pressure is on to deliver results quickly. Developers who want to focus on simplicity, where the library works for them, and they are not constrained by having to follow a particular methodology.
Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user´s location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today´s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You´ll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user´s location and handle touch input Consume data from web services Minimize app development time with C# Who This Book Is For Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms
Erscheinungsdatum: 09.11.2012Medium: TaschenbuchEinband: Kartoniert / BroschiertTitel: Beginning Android GamesAuflage: 2. Auflage von 2012 // 2nd edAutor: Green, Robert // Zechner, MarioVerlag: Apress // APRESSSprache: EnglischSchlagworte: Informa
This is Linux for those of us who dont mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte-sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task-oriented approach which is distribution agnostic. Now this Second Edition of Beginning the Linux Command Line updates to the very latest versions of the Linux Operating System, including the new Btrfs file system and its management, and systemd boot procedure and firewall management with firewalld! Updated to the latest versions of Linux Work with files and directories, including Btrfs! Administer users and security, and deploy firewalld Understand how Linux is organized, to think Linux! Sander van Vugt is an independent trainer and consultant, living in the Netherlands and working throughout the European Union. He specializes in Linux and Novell systems, and has worked with both for more than 10 years. Besides being a trainer, he is also an author, having written more than 20 books and hundreds of technical articles. He is a Master Certified Novell Instructor (MCNI) and holds LPIC-1 and -2 certificates, as well as all important Novell certificates.
Learn all of the basics needed to join the ranks of successful Android game developers. Youll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What Youll Learn Gain the fundamentals of game programming in the context of the Android platform Use Androids APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform. J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.
Get started with the Hibernate 5 persistence layer and gain a clear introduction to the current standard for object-relational persistence in Java. This updated edition includes the new Hibernate 5.0 framework as well as coverage of NoSQL, MongoDB, and other related technologies, ranging from applications to big data. Beginning Hibernate is ideal if youre experienced in Java with databases (the traditional, or connected, approach), but new to open-source, lightweight Hibernate. The book keeps its focus on Hibernate without wasting time on nonessential third-party tools, so youll be able to immediately start building transaction-based engines and applications. Experienced authors Joseph Ottinger with Dave Minter and Jeff Linwood provide more in-depth examples than any other book for Hibernate beginners. They present their material in a lively, example-based manner-not a dry, theoretical, hard-to-read fashion. What Youll Learn Build enterprise Java-based transaction-type applications that access complex data with Hibernate Work with Hibernate 5 using a present-day build process Use Java 8 features with Hibernate Integrate into the persistence life cycle Map using Javas annotations Search and query with the new version of Hibernate Integrate with MongoDB using NoSQL Keep track of versioned data with Hibernate Envers Who This Book Is For Experienced Java developers interested in learning how to use and apply object-relational persistence in Java and who are new to the Hibernate persistence framework. Dave Minter has adored computers since he was small enough to play in the boxes they came in. He built his first PC from discarded, faulty, and obsolete components, and considers that to be the foundation of his career as an integration consultant. Dave is based in London, where he helps large and small companies build systems that just work. He co-authored Building Portals with the Java Portlet API and Pro Hibernate 3 . Joseph Ottinger is an expert software developer, coder and programmer. He has also served as technology evangelist GigaSpaces and a principle engineer at Red Hat. He was Editor in Chief of TheServerSide-dot-com. He is the author of Hibernate Recipes and Beginning Hibernate for Apress and has authored other books as well as articles. Jeff Linwood has been involved in software programming since he had a 286 in high school. He got caught up with the Internet when he got access to a UNIX shell account, and it has been downhill ever since. Jeff has published articles on several Jakarta Apache open source projects in Dr. Dobbs Journal, CNETs Builder.com, and JavaWorld. Jeff has a bachelors degree in chemical engineering from Carnegie Mellon University. He currently works for the Gossamer Group in Austin, Texas, on content management and web application syndication systems. He gets to play with all the latest open source projects there. Jeff also co-authored Professional Struts Applications, Building Portals with the Java Portlet API, and Pro Hibernate 3. He was a technical reviewer for Enterprise Java Development on a Budget and Extreme Programming with Ant.
Erscheinungsdatum: 18.05.2014Medium: TaschenbuchEinband: Kartoniert / BroschiertTitel: Beginning XcodeAutor: Knott, MatthewVerlag: Apress L.p. // APRESSImprint: aPressSprache: EnglischSchlagworte: Informationstechnik // IT // allgemein // Informat
Erscheinungsdatum: 04.02.2015Medium: TaschenbuchEinband: Kartoniert / BroschiertTitel: Beginning AngularJSAutor: Grant, AndyVerlag: Apress L.p. // APRESSImprint: aPressSprache: EnglischSchlagworte: EDV // Theorie // Informatik // Allgemeines // CO