Angebote zu "Android" (111 Treffer)

Bedrohungsanalyse von Android. Die Ausnutzung v...
16,99 € *
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Bachelorarbeit aus dem Jahr 2016 im Fachbereich Informatik - Wirtschaftsinformatik, Note: 1,7, Ostbayerische Technische Hochschule Regensburg (Informatik, Mathematik), Sprache: Deutsch, Abstract: Das Android-Betriebssystem von Google findet weltweit vielseitigen Einsatz, angefangen bei Smartphones, über Tablet-Computer und mittlerweile sogar Smartwatches oder Android TV. Diese Arbeit beschränkt sich jedoch auf die Ausnutzung der libstagefright Bibliothek auf Smartphones, die das Android-Betriebssystem nutzen. Smartphones werden im heutigen, schnelllebigen Computerzeitalter immer billiger und damit erschwinglich für die breite Masse an potenziellen Nutzern. Dies führt dazu, dass im Jahr 2015 bereits knapp 2 Milliarden Smartphones weltweit genutzt werden. Auf jedem zweiten Gerät läuft das Betriebssystem von Android. Seit Version 2.2 verwendet Android neben dem alten Multimedia-Framework OpenCore, ein Framework namens Stagefright, dieses birgt jedoch einige Schwachstellen bezüglich der Speicherverwaltung in sich. Wie an zahlreichen, in dieser Arbeit beschriebenen Lücken zu sehen sein wird, bietet das Stagefright-Framework eine große Anzahl an Angriffsvektoren für potenziellen Missbrauch.

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Stand: 07.11.2017
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Android-Smartphone
19,90 € *
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Die verständliche Anleitung für alle Geräte: Samsung, Htc, LG u. v. m. Geeignet ab Android 5 bis Android 7 »Nougat«Broschiertes BuchDie Anleitung für alle Android-SmartphonesAlle Funktionen Schritt für Schritt erkl8

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Stand: 08.11.2017
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Beginning Android Games
35,69 € *
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Learn all of the basics needed to join the ranks of successful Android game developers. Youll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What Youll Learn Gain the fundamentals of game programming in the context of the Android platform Use Androids APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform. J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

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Stand: 07.11.2017
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Migrating to Swift from Android
23,79 € *
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In 250 pages, Migrating to Swift from Android gives you—as an experienced Android app developer—all you need to create native iOS apps using the latest Swift programming language. Starting with preparing your Xcode 6.1 IDE and introducing just enough iOS application framework fundamentals, youll understand how to create meaningful Swift applications for iOS 8 immediately. After the short IDE setup guide, this book continues by providing guidance on how to translate your existing Android apps to iOS. Every topic comes with a tutorial project; youll plan and structure your iOS apps following a typical top-down process using Xcode Storyboards. To implement use cases, youll cover common mobile topics, including user interfaces, managing data, and networking with remote services. As you move through Part 2 of this book, youll create simple and meaningful iOS apps with rich UI components to handle common CRUD operations locally and remotely. Part 3 demonstrates the whole porting process by translating a typical mobile app from Android to iOS 8 from start to finish. When you finish reading Migrating to Swift from Android , youll be an iOS developer as well as an Android developer. And, you will be fully convinced you can create iOS apps just like you do in Android. In most cases, it is a waste not to port your native Android apps to iOS. Sean Liao (PMP@) has been written mobile code for PalmOS, JavaME, Microsoft .NETCF, and BlackBerry, and he also has some Nokia Symbian experience since 2000. In 2009, Sean started iOS programming, and then began Android programming the same year by following the same porting strategy, based on years of hands-on mobile programming experience. Currently, Sean is primarily engaged in creating iOS apps and porting them to Android as a bonus.

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Stand: 07.11.2017
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Aufsetzen, Testen und Betrieb einer Android-App
2,99 € *
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Dieser shortcut liefert eine Weiterführung der bereits existierenden Android-Dokumentation für Android-Apps. Er richtet sich vornehmlich an Java-Entwickler, die in die Android-Entwicklung eingestiegen sind. Es wird gezeigt, wie man seine Anwendungen entwickeln, strukturierter gestalten, sie leicht pflegen und testen kann. Neben Hilfestellungen zum Aufsetzen einer Teststrategie wird beschrieben, wie man die Stabilität der Apps sicherstellt und das Anwenderverhalten analysiert. Michael Gruczel ist seit 2008 als Berater und Entwickler im Bereich Java tätig. Seit ca. einem Jahr entwickelt er innerhalb eines Teams Android- und iOS-Apps in der Firma eSailors IT solutions GmbH. Dazu gehört sowohl die Entwicklung, das Testen, das Veröffentlichen als auch das Betreiben der mobilen Anwendungen.

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Stand: 07.11.2017
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Android für Smartphones & Tablets - Leichter Ei...
19,95 € *
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Broschiertes BuchAndroid - Leichter Einstieg für SeniorenSie haben ein Smartphone oder Tablet mit Android-Betriebssystem gekauftoder geschenkt bekommen? Dann ist dieses Buch der ideale Begleiter für Sie.Der erfahrene Autor Günter Born macht

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Stand: 08.11.2017
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AVG Performance 2016
41,99 € *
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CD-ROMMit im Paket der neuen AVG Performance 2016 fuer Windows-, Android- und Mac OSX-Geraete ist auch AVG Zen. Dank dieser Plattform koennen Nutzer ueber ein einziges Dashboard von ihrem PC oder Android-Geraet aus ganz einfach eine unbegrenzte Zahl an Geraeten

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Stand: 08.11.2017
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Eigene Apps programmieren
24,90 € *
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Schritt für Schritt mit LiveCode zur eigenen App - für Windows, Mac, iOS und Android.Broschiertes BuchProgrammieren lernen und Apps entwickeln - so gelingt der Einstieg!Inkl. Starterpack zum Herunterladen und sofort LoslegenIntuitive Programmier

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Stand: 16.11.2017
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Xamarin Mobile Application Development - Cross-...
39,26 € *
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Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

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Stand: 07.11.2017
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Introducing SQLite for Mobile Developers
21,39 € *
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This brief book is an introduction to SQLite for both iOS and Android developers. The book includes an optional introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages and then goes through adding a simple database to an Android or iOS app and finally a chapter on managing the apps life cycle. What You Will Learn: •The basics of SQLite •The SQL you need to use SQLite effectively •How to integrate a database into your mobile app. •How to maintain the app Who this book is for: This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It mobile development experience but does not assume anything but very basic database knowledge. Jesse Feiler is a developer, consultant, and author specializing in database technologies and location-based apps. He has worked with databases and data management on computers from mainframes to iPhone, iPad, and Apple TV using data management tools from DB2 (IBM) and DMSII (Burroughs) to Enterprise Objects Framework and Core Data, MySQL, Oracle, and, of course, MySQL. In the early days of the web, he built the page caching mechanism for the Prodigy web browser for Mac using a relational database library similar in some ways to SQLite. He is the creator of Minutes Machine the meeting management app, as well as Saranac River Trail app a guide to the Trail that includes location-based updates as well as social media tools. His apps are available in the App Store and are published by Champlain Arts Corp (champlainarts-dot-com). As a consultant; he has worked with small businesses and nonprofits on projects such as production control, publishing, and project management usually involving FileMaker. His books include: •Swift for Dummies (Wiley, 2014) •iOS App Development for Dummies (Wiley, 2014) •iWork for Dummies (Wiley, 2012) He is heard regularly on WAMC Public Radio for the Northeasts The Roundtable. founder of Friends of Saranac River Trail, Inc. A native of Washington DC, he has lived in New York City and currently lives in Plattsburgh NY. He can be reached at northcountryconsulting-dot-com (consulting) and champlainarts-dot-com (app development).

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Stand: 07.11.2017
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